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A disc jockey at a school dance has equal numbers of rock and country songs that she randomly selects from. She designs a simulation to estimate the probability that the next three songs she plays are all country songs.Which simulation design could she use to estimate the probability?A.Number cubeLet 1 = rockLet 2 = countryRoll cube three times. Repeat.B.Number cubeLet even number = rockLet odd number = countryRoll cube three times. Repeat.C.Random digitsLet 1, 2, 3 = rockLet 4, 5, 6 = countrySelect three random digits. Repeat.D.Random digitsLet 1, 2, 3, 4, 5 = rockLet 6, 7, 8, 9 = countrySelect three random digits. Repeat.SUBMITarrow_backPREVIOUS

Question

A disc jockey at a school dance has equal numbers of rock and country songs that she randomly selects from. She designs a simulation to estimate the probability that the next three songs she plays are all country songs.Which simulation design could she use to estimate the probability?A.Number cubeLet 1 = rockLet 2 = countryRoll cube three times. Repeat.B.Number cubeLet even number = rockLet odd number = countryRoll cube three times. Repeat.C.Random digitsLet 1, 2, 3 = rockLet 4, 5, 6 = countrySelect three random digits. Repeat.D.Random digitsLet 1, 2, 3, 4, 5 = rockLet 6, 7, 8, 9 = countrySelect three random digits. Repeat.SUBMITarrow_backPREVIOUS

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Solution

The best simulation design she could use to estimate the probability is B. Number cube. Let even number = rock. Let odd number = country. Roll cube three times. Repeat. This design ensures that there is an equal chance of selecting a rock or country song, which mirrors the conditions stated in the problem.

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