Knowee
Questions
Features
Study Tools

Question 8You are double-checking that the motions and gestures in your high-fidelity prototype are accessible to all users. What can you do to ensure accessibility? Select all that apply.1 pointEvaluate the speed and duration of motion. Offer the ability to turn off a motion.Elicit user feedback on motions and gestures through a comment feature.Provide alternative options to using gestures.

Question

Question 8You are double-checking that the motions and gestures in your high-fidelity prototype are accessible to all users. What can you do to ensure accessibility? Select all that apply.1 pointEvaluate the speed and duration of motion. Offer the ability to turn off a motion.Elicit user feedback on motions and gestures through a comment feature.Provide alternative options to using gestures.

🧐 Not the exact question you are looking for?Go ask a question

Solution

To ensure the accessibility of the motions and gestures in your high-fidelity prototype, you can:

  1. Evaluate the speed and duration of motion: This is important because some users may need more time to process and react to the motion. If the motion is too fast, it may be difficult for some users to follow.

  2. Offer the ability to turn off a motion: This can be helpful for users who find the motion distracting or unnecessary. It gives users more control over their experience.

  3. Elicit user feedback on motions and gestures through a comment feature: This allows users to provide direct feedback on the motions and gestures. You can use this feedback to make improvements.

  4. Provide alternative options to using gestures: Not all users will be able to use gestures, so it's important to provide alternative ways to navigate and interact with the prototype. This could be through keyboard shortcuts, voice commands, or other input methods.

This problem has been solved

Similar Questions

What accessibility features should be included when using sound or video in your high-fidelity prototype? Select all that apply.1 pointSpeed control of sound or videoClosed captioningTranscriptsScreen dimension slider control

Question 1You’ve learned about the importance of accessibility in your designs. You’ve also learned how those same considerations should be applied when adding motion to your designs. Now, reflect on the tips you learned for ensuring accessibility in motion and share the one tip that stood out to you the most. Consider the following as you craft your response:How do you plan to incorporate what you learned in your design projects?  Please include a written response of one to two paragraphs (100-200 words).

Low-fidelity and High-fidelity prototypes [2 Marks]ii. Standards and guidelines as used in design rules [2 Marks]iii. “Affordance” and “visibility” as used in usability principle [2 Marks]

You would like to add sound to your high-fidelity prototype. How does sound affect accessibility? Select all that apply.1 pointIt enhances usability by giving users feedback on actions they’ve taken.It can elicit an emotional response to the designs.It can be used to enhance accessibility if used in an entertaining manner. It should not be used as it detracts from accessibility.

You have added all of the interactions and animations to each page in Figma for your high-fidelity prototype. Now, you are ready to gain feedback. How can you allow others to view your prototype? 1 pointSelect the Feedback button.Select the Review button.Select the Share button.Select the Teams button.

1/1

Upgrade your grade with Knowee

Get personalized homework help. Review tough concepts in more detail, or go deeper into your topic by exploring other relevant questions.