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Imagine you are tasked with creating a program that calculates the cube of a given number. Your goal is to write a program that takes an integer n from the user, calculates its cube using a call-by-reference function, and then prints the result.Function Specifications: int cube(int *n) Input format :The input consists of a positive integer n.Output format :The output prints an integer which is the cube value of n.Refer to the sample output for formatting specifications.Code constraints :

Question

Imagine you are tasked with creating a program that calculates the cube of a given number. Your goal is to write a program that takes an integer n from the user, calculates its cube using a call-by-reference function, and then prints the result.Function Specifications: int cube(int *n) Input format :The input consists of a positive integer n.Output format :The output prints an integer which is the cube value of n.Refer to the sample output for formatting specifications.Code constraints :

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Solution

Here is a simple program in C that meets your specifications:

#include <stdio.h>

void cube(int *n) {
    *n = (*n) * (*n) * (*n);
}

int main() {
    int n;
    printf("Enter a number: ");
    scanf("%d", &n);
    cube(&n);
    printf("The cube of the number is: %d\n", n);
    return 0;
}

This program works as follows:

  1. It includes the standard input/output library.
  2. It defines a function cube that takes a pointer to an integer as an argument. It calculates the cube of the number by dereferencing the pointer (getting the value it points to) and multiplying it by itself twice. It then stores the result back in the memory location pointed to by the argument.
  3. In the main function, it declares an integer n.
  4. It prompts the user to enter a number and reads the input into n.
  5. It calls the cube function with the address of n (which is what the & operator does). This is how it passes the number by reference.
  6. Finally, it prints the result.

This problem has been solved

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